![]() ![]() GRANT OF LICENSEīy installing this software Marmoset grants the licensee a limited, non-exclusive, non-transferable license to use an object code version of the Software and accompanying example content, documentation, and Toolbag Library assets for both commercial and non-commercial purposes in accordance with the Software Use Limitations section below. The Software, or any derivatives thereof, may not be resold, rented, leased, distributed (electronically or otherwise), or offered on any other for-charge basis for any purpose.Īll works created by the licensee with the use of the Software, including any third-party marks, trademarks, or copyrights associated with the works created, will be owned by licensee, and no assumption of ownership is made by Marmoset LLC, or Marmoset LLC’s owners, employees, agents or assignees. All rights, title, and interest are protected by the copyright laws that pertain to computer software. Marmoset LLC retains all right, title and interest in the Software and its associated documentation and library assets including all intellectual property rights embodied therein and derivatives thereof. ACCEPTANCE OF TERMSīy downloading, installing, and using Marmoset Toolbag (the “Software”) you are held to the terms and restrictions of this license. Thumbnail Size – Change the size of the assets’ thumbnails.Effective Date: July 2nd, 2021 1. Show materials, textures, and skies currently used in the scene. Show assets with available updates to download. ![]() Show assets that are available to download. The Marmoset icon displays first-party content created by our awesome in-house asset Library artists.The humanoid icon will display custom assets that have been saved to your User Library.Hit the screen icon to show locally-stored assets.The downward arrow will display assets that have not been downloaded to your local Library.Tip: Enable “Automatic Updates” in your app preferences to keep all Library content up to date. To filter content that has updates available to download, hit the refresh-arrows icon.Filter the Library to only show assets used in the current scene by hitting the bullet-list icon.You can then filter by color using the row of colored icons at the bottom right of the Library window. Be aware that you’ll need an asset downloaded to color tag it. You can multi-tag assets with a color label by selecting several thumbnails and clicking the small grey icon in the bottom right corner of the asset thumbnail.There’s no limit to how many windows can be generated. This would create a new instance of the Library window, which is useful for having multiple asset folders open and in view. Generate multiple Library windows from the main toolbar by going to Window > Library (or holding down Shift+Ctrl+L).Here are some handy filtering and viewing tips to follow. When working with the Library, you can filter and color tag your assets using the filtering toolbar to speed up your search and management process. If an asset does not exist locally, it will be downloaded. Type the name or tag by which the asset can be found. However, you’ll only see material-based results if you’ve chosen the Materials sub-folder.Īll assets in the Library have tags associated with them, which means that you can enter a description of what you’re looking for at the Library root level, and it will show related results. ![]() Typing “Dirt” at the Library root level will show all the dirt-related assets. Be mindful that the search considers which folder you have selected in the hierarchy. Searching for assets is as simple as typing a keyword into the Library’s search bar and hitting Enter. You can use the Library’s search toolbar to find and navigate the folder hierarchy on the left-hand side to find content. ![]()
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